Our bodies are given life from the midst of nothingness. Existing where there is nothing is the meaning of the phrase, "form is emptiness." That all things are provided for by nothingness is the meaning of the phrase, "Emptiness is form." One should not think that these are two separate things.
Qui Mariam absolvisti
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1.0.1: There's a thin line between imagination and action. (Reality is what you really make of your life)

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There's a thin line between imagination and action. (Reality is what you really make of your life)

Pat Mills, nicknamed 'the godfather of British comics', is a comics writer and editor who, along with John Wagner, revitalised British boys comics in the 1970s, and has remained a leading light in British comics ever since.

His comics are notable for their violence and anti-authoritarianism.

2000 AD's ever-popular warrior hero returns with a vengeance! In this slipcased double edition of full-colour, fully painted Celtic tales, Ukko the dwarf narrates the story of Slaine... To overcome the Drunes and their evil magic, Slaine must acquire the sacred weapons and approval from the three other kings of Tir-Nan-Og. To immediately face his greatest threat, an army of Drunes, Sea Demons and other foul creatures!
Written by master scribe Pat Mills and beautifully painted by Simon Bisley, this is Slaine at his best... and he'll be cracking a few heads along the way!

Barcelona, final dos anos 80

The story of
Slaine began in1983, and was originally intended to be a run-of -the-mill barbarian story like Conan, but at the suggestion of Mills' wife (who also illustrated the first episode) it was from the very start located firmly in the mythic Celtic world of The Land of the Young. The Celtic influence gave the story its destiny, and over the years it evolved into something quite unique in comics, as the character of Slaine himself evolved, and Mills used the character (based on the mythical Celtic hero Cuchulainn) and the strip to present his own ideas on paganism, natural law and human destiny. The strip is still running, detailing the saga of an iron age Celtic berserker and his gradual development from exiled wanderer, to king, to manifestation of the horned god, to his current role as hero of the goddess, fighting her enemies across time.

Welcome to Way of the Horned God, the fourth adventure in the Horned Lord and Moon Sow campaign for the Sláine roleplaying game. In this epic adventure, the heroes will need to free their tribe from fomorian tyranny, quest for the tribal treasures of the other three Tuatha de Danaan, unite the four Tribes of the Earth Goddess under a single High King, re-establish the religion of Carnun, the Horned Lord, and assemble the last of the magical Teeth of the Moon Sow to create a magical artefact of staggering power!


Blogger B. said...

ai que trabalheira ler em ingles :P

já estou a recuperar, obrigada pelo mail :)

não dá para estar muito no pc.


Thursday, May 17, 2007 6:15:00 pm  
Blogger 0.01 said...

beijo triplo

coisa B.oa

Friday, May 18, 2007 7:36:00 am  

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